An exotic land of untold riches. A land culturally divided by race and caste. A land of a thousand divine religions. A land of heat, disease and death.

Indostan. A land at war.

While the remnants of the Great Gurkani Empire tosses in its death throes, a myriad of warring princely states and their private armies vie for the imperial throne. Both Britain and France, served by the British East Indostan Company and La Compagnie des Indostan, respectively, have harbored invested interests in Indostan for decades, conducting relatively peaceful and lucrative enterprise with the blessings of the last of the Gurkani Emperors. But with a war in Europe brewing and the volatile state of affairs in Indostan, each has been forced to back a royal claimant and join the war. Who will triumph in the relentless heat and claim Indostan as the Jewel in the Crown...?

This blog is dedicated to a wargaming campaign set in a fictitious 18th century India, using the Sharp Practice rules. Gathered here are all of the after action reports of the games played, location and character bios, as well as information on the terrain and miniatures used. Enjoy.

Wednesday, August 13, 2014

The Bandits of Putpari




The game was played on the 26th July using the Sharp Practice rules. I played the role of the Putpari Bandits and Umpire, while Dave played the English.
Dave did a great job of holding off the bandits, although the English did suffer quite a few casualties. The funniest moment was when Mr. Lovejoy sped off with his daughter to the safety of the farm, but realised they did not have any soldiers with them and had to leave again.
In an attempt to lessen the lengthy writeup that usually accompanies an Indostan game, I have replaced the text with a lengthy string of images instead, "comic-book" style.I have had some comments that the stories were too long, so I'd love to hear what people's opinions are about the change of format. Hope you enjoy it!

Previous scenario here.


  1. I very much like your "comic book" AAR, sir. It was quite entertaining (and easier to follow than big blocks of text). I look forward to more such accounts.

    -- Jeff

    1. Thanks Jeff, as always, and glad you like the new look mate.

  2. Great stuff! Think I like the Comic Book Style better also, but you could always add a little text in there. It's nice to just page through the pictures and get the whole story. I have a similar problem with my own blogs. I would recommend the following. Game story goes in to the Comic Book Form. Comments on the rules and game play go into the text. Looking forward to more. Beautiful figures and terrain.

    1. Hi Mitch, and thanks for your comments and thoughts. I agree the reports still need text, which is a little disheartening considering the amount of time I spent on the images. Some things just can't be explained with pictures.

  3. Great game. Beautifully done. Love the comic book look


  4. This is extraordinarily good. You have a new fan.

  5. This is remarkable stuff... my hat off to you, sir.

    I truly don't think you can do too long (what is a book after all, and I assume 9 out of 10 adults nowadays read those?). I tend to make my own batreps and AAR`s very long, and have suffered the same criticism in the past. Nowadays I tend just please myself with what I post hehe.

    This blog is simply incredible and I`m so glad I stumbled upon it.

  6. Awesome AAR! Thanks for sharing.

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